This topic is dedicated to illustrating what can be done with Splash, through videos and photos. The idea is to illustrate its uses, not to explain how it was done. Technicalities should be discussed in another topic.
- For a start, here are some videos recorded while Splash was maintained as part of the research program of the Society for Arts and Technology.
Splash videomapping calibration
Projection mapping onto moving objects
Remote rendering of Splash
Automated UV coordinates generation
Splash used in SAT fulldome
Credit: Emmanuel Durand
Projection onto a 3D printed object
Credit: Emmanuel Durand
Projection onto a 3D object AND the original scene: a skatepark!
https://sat.qc.ca/fr/nouvelles/video-mapping-avec-le-metalab
- Some more recent examples, by the Lab148 cooperative:
Splash, videomapping and generative content
https://lab148.xyz/assets/videos/2024-03-23_BAnQ_VideoDoc.mp4
You can also have a look at the blog article for a bit more details.
- Last but not least, a bit of history: first time Splash ran on more than 4 outputs / 1 GPU!
Credit: Emmanuel Durand