Showcasing usages of Splash

This topic is dedicated to illustrating what can be done with Splash, through videos and photos. The idea is to illustrate its uses, not to explain how it was done. Technicalities should be discussed in another topic.

Updated on 2025-11-09

A demoreel of Splash, updated regularly

Example of the calibration and blending process in the wild, on a corner wall:

Posted on 2024-09-13

Here are some videos recorded while Splash was maintained as part of the research program of the Society for Arts and Technology.

Splash videomapping calibration

Projection mapping onto moving objects

Remote rendering of Splash

Automated UV coordinates generation

Splash used in SAT fulldome


Credit: Emmanuel Durand

Projection onto a 3D printed object


Credit: Emmanuel Durand

Projection onto a 3D object AND the original scene: a skatepark!

https://sat.qc.ca/fr/nouvelles/video-mapping-avec-le-metalab

  • Some more recent examples, by the Lab148 cooperative:

Splash, videomapping and generative content

https://lab148.xyz/assets/videos/2024-03-23_BAnQ_VideoDoc.mp4

You can also have a look at the blog article for a bit more details.

  • Last but not least, a bit of history: first time Splash ran on more than 4 outputs / 1 GPU!


Credit: Emmanuel Durand